André Sier, 2013


A networked computer tower-like construction game simulation is evolved from fluxes of movement by multiple real and virtual users. Temporary-Babel3D is an interactive game where you play in the mind-scape of the Tower of Babel construction set - a space where time oscillates and perspective bends; a space where real and virtual fluxes of movement by users carve building and destroying dynamics into the edification of an interactive community built game. This project synthesizes upon the archaeological movement of rebuilding the Tower of Babel, and how communities movements' shape transient and temporary virtual architectures within an engaging simple game environment.


temporary, construct, meshification, reality, virtuality, babel, game, simulation.

Temporary-Babel3D (Solid Interfaces and Urban Games: Digital Games in the Public Spaces)

Temporary-Babel3D project was selected for Medialab Prado's Solid Interfaces and Urban Games: Digital Games in the Public Spaces that took place in Madrid, 1-8 july 2013. All initial piece development was finalized during this intense week.

Temporary-Babel3D (screenshots)

Temporary-Babel3D (imagens exposições)

@ "Solid Interfaces and Urban Games", Medialab Prado, Madrid, July 2013